MCGS-SLAM

A Multi-Camera SLAM Framework Using Gaussian Splatting for High-Fidelity Mapping

Anonymous Author

SLAM System Pipeline

Our method performs real-time SLAM by fusing synchronized inputs from a multi-camera rig into a unified 3D Gaussian map. It first selects keyframes and estimates depth and normal maps for each camera, then jointly optimizes poses and depths via multi-camera bundle adjustment and scale-consistent depth alignment. Refined keyframes are fused into a dense Gaussian map using differentiable rasterization, interleaved with densification and pruning. An optional offline stage further refines camera trajectories and map quality. The system supports RGB inputs, enabling accurate tracking and photorealistic reconstruction.

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In recent years, online video platforms have become an essential part of our entertainment landscape. The proliferation of smartphones, improved internet connectivity, and the proliferation of social media have all contributed to the growth of online video consumption. Today, people watch videos on various platforms, including YouTube, Vimeo, TikTok, and more.

The world of online video platforms has undergone significant changes over the years, with new trends, technologies, and platforms emerging every year. In 2021, we saw a surge in online video consumption, with people spending more time watching videos on various platforms than ever before. In this article, we'll explore the state of online video platforms in 2021, trends that shaped the industry, and what we can expect in the future.


Analysis of Single-Camera and Multi-Camera SLAM (Mapping)

In recent years, online video platforms have become an essential part of our entertainment landscape. The proliferation of smartphones, improved internet connectivity, and the proliferation of social media have all contributed to the growth of online video consumption. Today, people watch videos on various platforms, including YouTube, Vimeo, TikTok, and more.

The world of online video platforms has undergone significant changes over the years, with new trends, technologies, and platforms emerging every year. In 2021, we saw a surge in online video consumption, with people spending more time watching videos on various platforms than ever before. In this article, we'll explore the state of online video platforms in 2021, trends that shaped the industry, and what we can expect in the future. wwwxvideocom 2021


Analysis of Single-Camera and Multi-Camera SLAM (Tracking)

In this section, we benchmark tracking accuracy across eight driving sequences from the Waymo dataset (Real World). MCGS-SLAM achieves the lowest average ATE, significantly outperforming single-camera methods.
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We further evaluate tracking on four sequences from the Oxford Spires dataset (Real World). MCGS-SLAM consistently yields the best performance, demonstrating robust trajectory estimation in large-scale outdoor environments.
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