Create your game, the way you want it, with Fighter Factory Studio

Create content for multiple 2D game engines faster and easier, on multiple platforms.

Errfix.3dsx

Windows XP+

Unleash the power of modern Windows systems with High-DPI support.

Linux

Create content on the distribution you like, with support for almost all Desktop Environments.

macOS Sierra

No more Virtual Machines, build your game native way in your Mac.

  • Fighter Factory Studio is a complete rework from version 3. It features blazing fast speed, great stability and responsivity.

    • Split on modules with support for multiple engines
    • Hybrid parser/syntax highlighter (smarter, faster and more reliable)
    • Multi-threaded
    • Zoom available on code editor too
    • Built-in image editor inside sprites editor
    • Debugging support
    • Ability to resize one or more sprites outside image editor
    • Default background is set based on project's coordinate system
    • Sound viewer
    • Support for high DPI displays
    • Better interface preset system
    • Drag and drop support on the Organizer
  • Fighter Factory was born to support only M.U.G.E.N., and we extend this to edit everything in the engine. Advanced debugging support is available thanks to MUGENext (our M.U.G.E.N. replacement engine). A handful list of changes are listed below:

    • Better support for frame interpolation
    • Parser groups allowed code by file type
    • A1 transparency shortcut in Animations editor
    • Improved offset viewer and throw creator
    • Syntax database rebuilt from M.U.G.E.N. docs
    • Improved palette support on SFF v1
    • Backgrounds editor with full support for Stages and Screen Packs
    • In-engine debugger and built-in emulator

Errfix.3dsx

Enter —a small but mighty diagnostic tool that has become the unofficial "first aid kit" for the 3DS modding community. But what exactly is this file? How do you use it, and is it truly the solution to your boot-loop problems?

However, for thousands of users still rocking their "New 3DS XL" or "2DS," knowing how to deploy a clean .3dsx launcher remains an essential skill. Errfix.3dsx is not a magic button, but it represents a fundamental concept in 3DS homebrew: The ability to overwrite broken execution paths with clean, verified code. Errfix.3dsx

In this comprehensive guide, we will break down everything you need to know about Errfix.3dsx, including how to install it, when to use it, and how it compares to other recovery tools. Contrary to what the name might imply, Errfix.3dsx is not a single piece of software but rather a community shorthand. Historically, the term refers to a collection of troubleshooting .3dsx files (executables for the Homebrew Launcher) designed to bypass or repair specific error screens. Enter —a small but mighty diagnostic tool that

If you have spent any time in the Nintendo 3DS homebrew scene, you have likely encountered the dreaded "An exception occurred" screen. Whether it is a red screen, a black screen with a crash dump, or the infamous "Arm11" error, these crashes are the single biggest frustration for users running custom firmware (CFW) or the Homebrew Launcher. However, for thousands of users still rocking their

"I had the honor of being able to follow the whole history of the development of this tool, since the beginnings of Z-CharCAD 9, being beta tester of all versions. I was able to see up close the passion and dedication that Ramon put in each version, always seeking to improve what was done and make the creation process easier and more intuitive, being better than any other competing program and becoming The program . If M.U.G.E.N. lasted until today, one of the reasons was the hard work of VirtuallTek, which simply changed the way you create content for M.U.G.E.N. forever. Thank you so much for all these years!."

O Ilusionista / Brazil Mugen Team

"I've used several M.U.G.E.N. tools over the years and immediately switched to Fighter Factory upon its first release. It was the best tool back then, and now is an absolute requirement for any M.U.G.E.N. developer's toolset."

Jesuszilla / Blugen Lead Developer