if (collision.gameObject.CompareTag("Slime")) EatSlime(collision.gameObject);
Have you implemented this script in your own game? Share your growth formulas and slime varieties in the comments below. Eat Slimes to Grow Huge Script
void OnCollisionEnter(Collision collision) if (collision
public float size = 1.0f; public float growthRate = 0.1f; private int slimeCount = 0; public float growthRate = 0.1f