ExitApp
Also, increase the precache time limit:
sv_allowdownload 1 sv_allowupload 1 sv_send_resources 1 sv_downloadurl "http://your-fast-website.com/cstrike/" The last line ( sv_downloadurl ) is critical. Portable clients often have slow USB read speeds. Offloading resources to an HTTP server lets them download missing files quickly, bypassing the precache timeout. cs 16 precaching resources problem portable
If you have ever launched a portable CS 1.6 build (such as CSBDPortable, CS16Client, or a custom repack) only to be kicked back to the main menu with the infamous error: or simply "Error: Failed to precache resources" ...then you have experienced one of the most frustrating technical barriers in GoldSource history. This article will dissect why this happens exclusively on portable builds, and provide a step-by-step master guide to fixing it permanently. Part 1: What Does "Precaching Resources" Actually Mean? Before fixing the problem, you need to understand the engine.
; Delete known corrupt cache files FileDelete, cstrike\SAVE*.sav FileDelete, cstrike\cached.wad FileDelete, platform\config\server.vdf If you have ever launched a portable CS 1
; Set environment variable to force relative paths EnvSet, "GAMEROOT ", "D:\CS16Portable "
gamedll "dlls\mp.dll" To:
; Launch the game with precache-friendly parameters Run, hl.exe -game cstrike -portable -console +cl_forceprecache 1 +cl_allowdownload 1